10-27-2025 02:12 AM - edited 10-27-2025 02:13 AM
hey nest folks
i’ve been experimenting with using a Nest Hub / Chromecast-enabled TV as a cheap secondary display for testing android apps — specifically for Java-heavy mobile games like Minecraft Java Edition ports. i mainly test builds through PojavLauncherDL.com, which lets you run Java apps/games on Android, and thought i’d share what i’ve learned so far.
why use a Nest device?
real things i learned (so you don’t waste time):
Short checklist for quick tests:
Would love to hear if anyone else here has used their Nest Hub as a dev/test display or paired it with Android game builds like this. Any smart tweaks for stability or long test sessions?
— random tinkerer sharing weird setups
11-14-2025 01:44 AM - edited 12-13-2025 09:51 AM
Cool tips! Using a Nest Hub as a secondary screen seems super handy for testing UI and performance in Android games. I’ve done similar experiments with tools like Delta Executor to run and test game scripts, and reducing render load really helps improve stability and frame pacing on lightweight devices.
11-19-2025 10:49 PM - edited 11-20-2025 07:27 PM
Great tips! Using a Nest Hub as an extra display sounds really useful for checking UI and performance in Android games. I’ve tried something similar on iPhone with Minecraft Download to run and test game scripts, and lowering the render workload noticeably improves stability and frame pacing on less powerful devices.